# What actually wins Rocket League games at your rank

> Winners against losers in 35,626 recent ranked games from Bronze to SSL: staying behind the ball wins at every rank, while boost and whiffs fade as you climb.

Published 2026-09-14, updated 2026-10-01 on Unravel: https://unravel.gg/blog/what-wins-games-at-your-rank

At every rank from Bronze to SSL, the team that spends less time in front of the ball wins about 7 in 10 games. Boost and whiffs decide a lot of Bronze games and fade as you climb. Raw speed decides almost nothing above Bronze.

This comes from Unravel's ranked dataset: **1,500** recent replays per rank per mode, and **35,626** of them ended with a winner. For every game I compare the two teams on a stat and note whether the winner had more or less of it. **50%** is a coin flip, and anything past **60%** is a stat that clearly goes with winning at that rank.

## 2v2: how often the team with…

_Share of decided 2v2 games won by the team with more or less of each stat._

|  | [Bronze](https://unravel.gg/stats/bronze-2s) | [Silver](https://unravel.gg/stats/silver-2s) | [Gold](https://unravel.gg/stats/gold-2s) | [Plat](https://unravel.gg/stats/platinum-2s) | [Diamond](https://unravel.gg/stats/diamond-2s) | [Champ](https://unravel.gg/stats/champion-2s) | [GC](https://unravel.gg/stats/grand-champion-2s) | [SSL](https://unravel.gg/stats/supersonic-legend-2s) |
| --- | ---: | ---: | ---: | ---: | ---: | ---: | ---: | ---: |
| less time in front of the ball | 82% | 75% | 71% | 71% | 70% | 67% | 73% | 70% |
| more shots | 89% | 87% | 81% | 77% | 77% | 75% | 74% | 75% |
| more boost on average | 69% | 61% | 57% | 53% | 56% | 53% | 55% | 53% |
| lower whiff rate | 69% | 63% | 60% | 60% | 60% | 58% | 61% | 56% |
| more boost stolen | 72% | 65% | 57% | 52% | 52% | 52% | 51% | 49% |
| more kickoffs won | 63% | 58% | 53% | 55% | 54% | 55% | 57% | 56% |
| fewer rotations per minute | 66% | 60% | 59% | 58% | 57% | 56% | 60% | 56% |
| more time supersonic | 62% | 55% | 51% | 47% | 50% | 51% | 49% | 48% |

In 1v1, less time in front of the ball wins **79%** of Bronze games and still **68%** at SSL. In 3v3 it goes from **78%** to **66%**.

## What it means for you

Staying goal-side of the ball wins at every rank. Everything else on the list gets weaker as you climb.

In Bronze, collect boost and stop whiffing: the team with more boost or cleaner touches wins about seven games in ten, and still six in ten in Silver.

Supersonic time goes with winning in Bronze, then stops mattering. It does climb with rank, which is the topic of [the next post](https://unravel.gg/blog/why-you-are-hardstuck).

Shots top the list, but that one is partly circular: the team that is winning gets to shoot more.
