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How RLCS pros rate

  • Rocket League

At the RLCS 2026 World Championship the average 3v3 player rated 101.3, right on the SSL baseline, and Twisted Minds' Nwpo topped the event at 120.5.

The Unravel rating puts 100 at the average of recent GC3/SSL games. Every replay of the event went through the same rating the desktop app gives your own matches. Players with at least five games are counted.

Top rated at the World Championship

  • Nwpo (Twisted Minds): 120.5 over 21 games
  • zen (Team Vitality): 113.2 over 16 games
  • vatira (Karmine Corp): 111.5 over 25 games
  • Daniel (NRG): 110.7 over 25 games
  • Atow (Karmine Corp): 109.7 over 25 games
  • Firstkiller (Shopify Rebellion): 109.4 over 21 games

Nwpo was also the highest rated player at the Esports World Cup 2026, at 120.0. Karmine Corp put all three players in the top five there, and two of them in the top five at Worlds.

Where pros are different

Averaged over every player at the event, discipline is the highest category at 105 and impact the lowest at 98. That matches what separates the ranked ladder: discipline is the category that climbs most from Bronze to SSL, while impact stays flat (see why you're hardstuck). Juicy's discipline of 123 was the highest at the event, and Nwpo's 121 the highest of the top five.

For scale: the average ranked SSL player rates 97, and the average Diamond 82.

Rating and results

Team ratings leave goals out. A team's goals are its scoreline, so a team rating that counted them would partly restate the result. Players keep them, since their share of the team's goals is what they contributed.

The fair test rates both teams before the series starts. On their last 60 games at earlier events, the higher-rated team won 174 of 279 series across all eleven RLCS and Esports World Cup events since March 2024, 62%. On their earlier series at the same event it won 58%. A coin flip is 50%, and most pro series are between close teams.

Every series, bracket and player rating is on the RLCS 2026 World Championship breakdown.

Rate your own games on the same scale as the pros.

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