Changelog
Unravel's latest updates. Check out the blog for the longer write-ups.
0.1.35 – 0.1.36
- Unbadged stats now say why they have no impact.
- Parser update with stricter whiffs; ratings recalibrated.
0.1.34
- Dedicated rating page with a fundamentals breakdown: how you compare to SSL players per fundamental, expandable to its stats.
- Rating period can be limited to a season or date range.
- Dashboard card upgrades, a back button and fundamental icons.
- Smaller rating index on disk and invisible shortcut keys in tooltips fixed.
0.1.32 – 0.1.33
- Rating recalibration: drops replays that lack certain positional data
- Units formatting fixes
- Crash reporting fixes and dependency updates.
0.1.31
- Insight cards on the replay page and rating dashboard: top rated, deciding category, strengths and biggest flaws.
- Step through replays with [ and ].
- Win signal now learned from 36,000 recent ranked replays.
- Honor Duel replay fix.
0.1.29 – 0.1.30
- Fixed match length for replays from before early 2025, which rated them too low.
- Team ratings no longer count goals (Impact), so they don’t restate the scoreline.
0.1.25 – 0.1.28
- Season 24 replays parse fix.
- Latest game added to the rating dashboard.
- Boost stats now use the in-game 0–100 scale.
- Fixes for the rating trend chart, missing scores and the rated game count.
0.1.23 – 0.1.24
- Major UI redesign with improved navigation and layout.
0.1.20 – 0.1.22
- Unravel Rating v3, win signals based on a Bronze-SSL ranked dataset (24,000 replays).
- Replay cache and batch caching method
- Average player ratings per mode across all replays
0.1.19
- Library totals on the replay list: games, win rate, goals, most-played maps and your top teammate.
- Replay rows now show match length, an MVP star and overtime/forfeit flags.
- Chart readability improvements, colors and player labels and responsive widget layout.
0.1.18
- Unravel Rating v2, rebuilt on measured win signals.
- Fundamentals: what competitive play asks you to master, and the stats behind it.
- Stat direction and impact now measured per team size.
0.1.17
- Unravel Rating v1
- Added "my stats" filter that only shows your own numbers on screen.
0.1.16
- Toggle the baseline comparison on or off per dashboard.
- Tidied up the dashboard toolbar.
- Fresh set of loading messages.
0.1.13 – 0.1.15
- Point Unravel at a custom replay folder.
- Option to jump straight to a replay the moment it is parsed.
- A few example replays bundled so the app has something to show on first run.
0.1.10 – 0.1.12
- Opt-out crash reporting plus privacy controls under Settings → Privacy.
- Stat explorer for digging into individual metrics.
- Impact tagging highlights the stats that actually swung a match.
- Smoother window management.
0.1.4 – 0.1.9
- Custom dashboards with preset widgets.
- Baseline: compare against a pre-computed median of 9,000+ recent high-rank replays.
- Replay table with sorting, filtering and pagination.
- Replay-list caching and an automatic replay-folder watcher.
- In-app auto-update.
0.1.1
- First public beta — local .replay parsing, match summary (map, score, players), and a per-player stat table.