Changelog

Unravel's latest updates. Check out the blog for the longer write-ups.

  1. 0.1.35 – 0.1.36

    • Unbadged stats now say why they have no impact.
    • Parser update with stricter whiffs; ratings recalibrated.
  2. 0.1.34

    • Dedicated rating page with a fundamentals breakdown: how you compare to SSL players per fundamental, expandable to its stats.
    • Rating period can be limited to a season or date range.
    • Dashboard card upgrades, a back button and fundamental icons.
    • Smaller rating index on disk and invisible shortcut keys in tooltips fixed.
  3. 0.1.32 – 0.1.33

    • Rating recalibration: drops replays that lack certain positional data
    • Units formatting fixes
    • Crash reporting fixes and dependency updates.
  4. 0.1.31

    • Insight cards on the replay page and rating dashboard: top rated, deciding category, strengths and biggest flaws.
    • Step through replays with [ and ].
    • Win signal now learned from 36,000 recent ranked replays.
    • Honor Duel replay fix.
  5. 0.1.29 – 0.1.30

    • Fixed match length for replays from before early 2025, which rated them too low.
    • Team ratings no longer count goals (Impact), so they don’t restate the scoreline.
  6. 0.1.25 – 0.1.28

    • Season 24 replays parse fix.
    • Latest game added to the rating dashboard.
    • Boost stats now use the in-game 0–100 scale.
    • Fixes for the rating trend chart, missing scores and the rated game count.
  7. 0.1.23 – 0.1.24

    • Major UI redesign with improved navigation and layout.
  8. 0.1.20 – 0.1.22

    • Unravel Rating v3, win signals based on a Bronze-SSL ranked dataset (24,000 replays).
    • Replay cache and batch caching method
    • Average player ratings per mode across all replays
  9. 0.1.19

    • Library totals on the replay list: games, win rate, goals, most-played maps and your top teammate.
    • Replay rows now show match length, an MVP star and overtime/forfeit flags.
    • Chart readability improvements, colors and player labels and responsive widget layout.
  10. 0.1.18

    • Unravel Rating v2, rebuilt on measured win signals.
    • Fundamentals: what competitive play asks you to master, and the stats behind it.
    • Stat direction and impact now measured per team size.
  11. 0.1.17

    • Unravel Rating v1
    • Added "my stats" filter that only shows your own numbers on screen.
  12. 0.1.16

    • Toggle the baseline comparison on or off per dashboard.
    • Tidied up the dashboard toolbar.
    • Fresh set of loading messages.
  13. 0.1.13 – 0.1.15

    • Point Unravel at a custom replay folder.
    • Option to jump straight to a replay the moment it is parsed.
    • A few example replays bundled so the app has something to show on first run.
  14. 0.1.10 – 0.1.12

    • Opt-out crash reporting plus privacy controls under Settings → Privacy.
    • Stat explorer for digging into individual metrics.
    • Impact tagging highlights the stats that actually swung a match.
    • Smoother window management.
  15. 0.1.4 – 0.1.9

    • Custom dashboards with preset widgets.
    • Baseline: compare against a pre-computed median of 9,000+ recent high-rank replays.
    • Replay table with sorting, filtering and pagination.
    • Replay-list caching and an automatic replay-folder watcher.
    • In-app auto-update.
  16. 0.1.1

    • First public beta — local .replay parsing, match summary (map, score, players), and a per-player stat table.