Doubles · 1,500 ranked replays · 5,977 players · Oct 2025 – Mar 2026
The median Diamond 2v2 player averages 50 boost, spends 12.5% of the game on 0 boost, is supersonic 10.7% of the time and whiffs 1.9 times every 5 minutes. 17% of goals come within ten seconds of a kickoff, and the team that spends less time in front of the ball wins 70% of games.
What changes at Champion
The median stats that move most from Diamond to Champion 2v2, measured against how much players at Diamond already differ.
What wins Diamond 2v2 games
Share of 1,491 decided games won by the team with… 50% is a coin flip.
36,000 recent ranked replays from ballchasing.com, parsed with the same engine as the Unravel app. Each value is the median player at that rank unless it says average; players on the pitch for less than a minute are left out. Boost is on the in-game 0–100 scale, and rates are per minute of that player's own time on the pitch, so overtime doesn't inflate them.